The End
The realm of the dead (also referred to as The End) is a gloomy and eerie dimension filled with old evolved undead creatures and ancient secrets.
Resources
Biomes
The Hallow
This biome is a magical, colorful area where the water has transmutative properties, allowing you to change items into different forms, sometimes even reversing the process. It’s a vibrant, mystical place with a significant gameplay impact.
Rarity: Rare
Ender Wastes
These biomes maintain the barren, desolate feel of the vanilla End, providing a stark contrast to some of the more vibrant areas introduced by the mod. They offer a more challenging and harsh environment.
Rarity: Common
Dragon's Den
This is a complete overhaul of the main island where the Ender Dragon fight takes place. The Dragon's Den is more visually interesting and complex than the vanilla End island, though its primary purpose remains as an arena for the Ender Dragon battle.
Rarity: Uncommon
Frosted Hills
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Rarity: Uncommon
Amethyst Forest
A magical biome filled with vivid colors and a wide block palette, all using blocks found in the base game. The Amethyst Forest is a bright, enchanting area, offering a mystical experience within the End.
Rarity: Uncommon
Prismarine Forest
This biome is unique in its design and material palette, including Prismarine blocks, which are normally associated with ocean monuments. It adds a fresh and aquatic-like aesthetic to the End.
Rarity: Uncommon
Ashfall Deltas
A barren, volcanic-like biome that stands in stark contrast to the more lively and colorful areas in the mod. It represents the harsher, more unforgiving side of the End.
Rarity: Uncommon
Structures
Stronghold
These are large fortresses built by Illagers around the End Portals. They are heavily guarded and designed to fend off anyone attempting to access Helheim. This biome significantly enhances the challenge of reaching Helheim, turning the journey into a more formidable task.
Rarity: Uncommon
Altar of the Accursed
The Altar of the Accursed is a dark, foreboding structure used for performing rituals involving dark magic. These rituals can include unbinding enchantments, transferring them to unenchanted books, or crafting cursed items with unique properties. The altar is a focal point for players looking to delve into the darker aspects of magic within the Helheim dimension, offering powerful but risky benefits. The rituals performed here often come at a cost, whether in materials or in-game consequences, making the altar a tool for those willing to pay the price for power.
Rarity: Common
Read more about the recipes and how it is used here.
End Cities
Found within the Ender Wastes, End Cities have been entirely reworked, adding new challenges and valuable loot. Players are unable to place or break blocks within the End City until all Protective Crystals atop the towers are destroyed. Additionally, Shulkers have been upgraded with different colored variants, each offering unique challenges. There is an elytra located in the ship here.
Rarity: Uncommon
End Dungeons
End Dungeons are treacherous underground structures filled with traps, powerful mobs, and rare loot. These dungeons add an extra layer of challenge to the Helheim dimension, requiring players to navigate through dangerous corridors and rooms while facing off against enhanced enemies. The loot found in these dungeons is often valuable.
Rarity: Uncommon
End Village
These villages are peaceful settlements found within the End dimension, inhabited by a mysterious race of beings who have adapted to the harsh environment of the End. The villages are well-defended and offer various services and trades to players, similar to Villagers in Midgard. They provide a rare oasis of safety within the otherwise dangerous and desolate End.
Rarity: Rare
The Chapel of Light
Found within The Hallow, this area allows players to summon the Empress of Light, a new boss that offers a challenging, bullet-hell style fight. This encounter becomes even more difficult if fought in daylight in Midgard (Overworld) or Vanaheim (The Grove).
Rarity: Rare
Altar of the Sacred
The Altar of the Sacred generates directly in the middle of the Chapel of Light. It can be mined with a diamond pickaxe or stronger. Altar of the Sacred is an altar that can be moved anywhere, is used to summon Empress of Light, and to trade in materials for effects.
Rarity: Rare
Read more about the recipes and how it is used here.
Monster Spawns
Enderman
Rarity: Common
Harbringer
Spawns throughout the whole dimension of Helheim and is an evolved variant of the Enderman.
Rarity: Uncommon
Daedalus
Spawns throughout the whole dimension of Helheim and is an ancient knight creature.
Rarity: Uncommon
Light Bender
Spawns throughout the whole dimension of Helheim and is a formidable magical ancient creature.
Rarity: Rare
Pixies
Pixies are small, magical creatures that can be found in certain enchanted biomes, like The Hallow. They are typically non-hostile but can have various interactions with the player, such as providing buffs or guiding them to hidden treasures.
Rarity: Rare
Gloops
Gloops are slime-like creatures that exist in Helheim. They can be challenging to fight due to their tendency to split into smaller versions when damaged, similar to Slimes in Midgard. However, Gloops have unique properties and drops.
Rarity: Rare
Buffed Shulkers
Shulkers in Stellarity have received significant upgrades. There are different variants of Shulkers, each with distinct abilities and appearances, making the challenge of exploring End Cities and other structures even greater.
Rarity: Rare
Wraiths
These spectral beings are found in dark, ominous biomes like the Shadowgrove. Wraiths are hostile mobs that can pass through walls and deal substantial damage, making them formidable opponents. They often guard valuable treasures or rare resources.
Rarity: Rare
Boss Spawns
Ender Dragon (Boss)
Can be summoned in the Dragon's Den.
Empress of Light (Boss)
The Empress of Light is a powerful boss that can be summoned in The Hallow biome. This boss fight is reminiscent of a bullet-hell game, with the Empress using a variety of light-based attacks. The battle is significantly harder during daylight in Midgard (Overworld), making it a challenging encounter for even seasoned players.
Can be summoned in the Altar of the Sacred.
Introduced Mechanics
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