# Progression 0-99EXT

{% hint style="info" %}
Page is outdated for v1.101 (v1.82)
{% endhint %}

### Level 0

* Requires 0 <mark style="color:purple;">stardust</mark>
* Unlocks Profiles

## Level 1 - Welcome Adventurer

* Requires 1 <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Mastery
* Unlocks Mining Mastery
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

### Level 2

* Requires 10 <mark style="color:purple;">stardust</mark>
* Unlocks a new recipe for crafting decorative blocks in the crafting table
* Rewarded with a Training Stick and Arkenstone

## Level 5 - Questing & Collecting

* Requires 100 <mark style="color:purple;">stardust</mark>
* Unlocks the Codex
* Unlocks Quest Scenarios
* Unlocks "A New Beginning" Story Scenario
* Unlocks collectable stardust from Adventuring
* Unlocks Defense Mastery
* Unlocks Foraging Mastery

## Level 10 - Becoming Advanced

* Requires 200 <mark style="color:purple;">stardust</mark>
* Unlocks "Conquer The Fire" Story Scenario
* Unlocks Farming Mastery
* Unlocks Fishing Mastery
* Unlocks Fishing Events
* Unlocks Infinite Smelting & Forging Stations Knowledge
* Unlocks Ring Slot
* Unlocks Rings Knowledge

## Level 15 - Is this the End?

* Requires 400 <mark style="color:purple;">stardust</mark>
* Unlocks "Defeat The End" Story Scenario
* Unlocks Archery Mastery
* Unlocks Excavation Mastery
* Unlocks ~~<mark style="color:red;">Enchant Slots</mark>~~
* Unlocks Guilds

{% hint style="warning" %}
Enchant Slots has been disabled due to weird formatting in different resource languages. We are working on translating these before adding this feature back!
{% endhint %}

## Level 20 - Welcome to Magic

* Requires 800 <mark style="color:purple;">stardust</mark> (the power becomes 'measurable')
* Unlocks "Defeat The End" Story Scenario
* Unlocks Agility Mastery
* Unlocks Alchemy Mastery
* Unlocks Enchanting Mastery
* Unlocks Mid Stations Knowledge
* Unlocks Mana
* Unlocks ~~<mark style="color:red;">Feed the Soul</mark>~~ conversion

{% hint style="info" %}
Feed the Soul conversion means that the body becomes able to convert any food to pure Mana energy. Because Mana regenerates without the need of any items, it will also provide the player with food point regeneration!
{% endhint %}

{% hint style="warning" %}
Feed the Soul conversion is in BETA, thus it will be enabled as default from the start for testing purposes!
{% endhint %}

## Level 25 - Welcome Adventurer

* Requires 1 600 <mark style="color:purple;">stardust</mark>
* Unlocks Runes Knowledge
* Unlocks Amulets Knowledge
* Unlocks Amulet Slot
* Unlocks Light Spell
* Unlocks Heal Spell

{% hint style="info" %}
There are more types of spells than **Mana Spells** (normal spells), for example the so called **Wild Spell** that uses Health Points, or **Stamina Spell** that uses Stamina!

Not to be confused with **Rage Abilities** or **Skills**.
{% endhint %}

## Level 30 - A new world

* Requires 3 200 <mark style="color:purple;">stardust</mark>
* Unlocks "The World of Spirits?" Story Scenario
* Unlocks Classes
* Unlocks Rage
* Unlocks Magic Travel Spell

## Level 35 - Mystery of Altars

* Requires 6 400 <mark style="color:purple;">stardust</mark>
* Unlocks Altar Crafting Mastery
* Unlocks Lategame Altars Knowledge
* Unlocks Class Evolution ~~*<mark style="background-color:yellow;">Station?</mark>*~~
* Unlocks Class Items Recipe Table

## Level 40 - Hardmode

* Requires 12 800 <mark style="color:purple;">stardust</mark>
* Unlocks "The Empress" Story Scenario
* Unlocks Permanent Buffs Knowledge
* Unlocks Gem Stones Knowledge
* Unlocks Empress Recipe Table

## Level 45 - The True Potential of Iridium

* Requires 25 600 <mark style="color:purple;">stardust</mark>
* Unlocks Strength Attribute
* Unlocks Dexterity Attribute
* Unlocks Intelligence Attribute
* Unlocks Empress' Iridium Forge Knowledge

## Level 50 - Nightmares

* Requires 51 200 <mark style="color:purple;">stardust</mark>
* Unlocks "The Abyssal Nightmare" Story Scenario
* Unlocks Regal Infusion Table Knowledge
* Unlocks Gloves Knowledge
* Unlocks Gloves Slot

## Level 55 - Welcome Adventurer

* Requires 100k <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 60 - Welcome Adventurer

* Requires 200k <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 65 - Welcome Adventurer

* Requires 400k <mark style="color:purple;">stardust</mark> (or the power of 1 meteorite ☄ or ☄️ )
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 70 - Welcome Adventurer

* Requires 800k <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 75 - Welcome Adventurer

* Requires 1.6M <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 80 - Welcome Adventurer

* Requires 3.2M <mark style="color:purple;">stardust</mark> (or the power of a nuclear explosion ☢ or ☢️ )
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 85 - Welcome Adventurer

* Requires 6.4M <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 90 - Welcome Adventurer

* Requires 12.8M <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 95 - Welcome Adventurer

* Requires 25.6M <mark style="color:purple;">stardust</mark>
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

### Level 99

* Requires 1 <mark style="color:purple;">stardust</mark>
* Unlocks Human Race

## Level 99EXT - Welcome Adventurer

* Requires the completion of a difficult scenario
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

## Level 100 - Welcome Adventurer

* Requires 51.2M <mark style="color:purple;">stardust</mark> 5E7 (power of a nation ⚔ or ⚔️)
* Unlocks Human Race
* Unlocks Fighting Profession
* Unlocks Mining Profession
* Unlocks collectable stardust from Adventuring
* Unlocks Health Stat
* Unlocks Hunger Stat

SEE MORE HERE.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.coldmc.com/systems/star-levels/progression-0-99ext.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
