> For the complete documentation index, see [llms.txt](https://wiki.coldmc.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.coldmc.com/systems/magic-lv20.md).

# Magic

Spells cost mana and are cast with wands, staves, tomes and other magical items.

## Mana

Your mana pool powers every spell. It refills over time — faster with **Wisdom** and **Intelligence**. See [Attributes](/systems/other-stats/attributes-lv45.md).

## Elemental Skills

* **50 elemental skills**, available to every class.
* They have **no mana cost** — only a cooldown.
* **7 skill slots**: 6 active and 1 passive. Bind them in `/skills`.

## Class Skills

Your class's skill tree is where your class abilities live. Each subclass evolves through its own forms. See [Classes](/systems/classes-lv30.md).

## Weapon Abilities

Many weapons carry an ability of their own, cast with the right click.

{% hint style="warning" %}
**Not yet rediscovered:** Tier Spells, Rage Spells, Job Spells, Wild Spells and the forbidden Hex Spells are recorded in the old archives below, but are not in the world right now.
{% endhint %}
