# Item Stats

{% hint style="info" %}
Page is outdated for v1.101 (v1.83)
{% endhint %}

## Pre-Advanced

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Advanced

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Muspelheim

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre-Dragon

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Post-Dragon

<details>

<summary><img src="/files/IrRn5ixDiO7KFZgIg5g0" alt="" data-size="line"> Armor Penetration</summary>

**Armor penetration** is a special mechanic in Stellarity which causes a percentage of damage to completely ignore armor, being reduced only by enchantments and Resistance effect.

A lot of items in Stellarity utilize armor penetration to be stronger against targets with higher defense without making the items perform too well on mobs with weaker armor or no armor at all.

**Source & Armor Penetration %:**

* **Dragonblade:** 70
* **Kaleidoscope:**
  * 15 (1st charge)
  * 25 (2nd charge)
  * 35 (3rd charge)
* **Prismember:** 30 (spin)
* **Nature's Wrath:**
  * 20 (default)
  * 25 (Sculk Spirit)
  * 30 (Jungle and Ocean Spirits)
  * 35 (Mountain Spirit)
* **The Beginning and The End:** 100 (teleport slash)
* **Starstruck Carcanet:** 80 (stars)
* **Tamaris:** 100 (execute)
* **Slayer Crossbow:** 15
* **Stellar Striker:**
  * 40
  * 55 (with Casket of Stars)

### Damage formula <a href="#damage-formula" id="damage-formula"></a>

Despite not being needed, brackets have been added for improved readability.

```
finalDamage = apDamage + nonApDamage

apDamage = [dmg * ap]
nonApDamage = [dmg - apDamage] = [dmg - (dmg * ap)]
```

* **finalDamage** - actual damage value all the damage reduction calculations are done (or in other words - delta between the health value before and after the entity takes damage)
* **apDamage** - short for `armor piercing damage`; the amount of damage which completely ignores armor
* **nonApDamage** - short for `non-armor piercing damage`; the amount of damage which gets reduced by armor

***

* **dmg** - damage dealt by the damage instance
* **ap** - armor penetration value on a 0 - 1 scale (e.g. 30% armor penetration is 0.3)

</details>

<details>

<summary><img src="/files/xXYS6Beorlrtm9rdp3cm" alt="" data-size="line"> Voided</summary>

Temporarily reduces mob's max health by `20% * level`.

* **Source:** Dragonblade
  * **Potency:** I
  * **Duration:** 0:10
  * **Notes:** ❌
* **Source:** Call of The Void
  * **Potency:** I
  * **Duration:** 0:08
  * **Notes:** ❌
* **Source:** Ender Dragon
  * **Potency:** I
  * **Duration:** 0:15 (Dragon's Breath), 0:06 (Fireball Explosions)
  * **Notes:** Fireballs apply Voided only on Hard difficulty

</details>

<details>

<summary><img src="/files/6tuqjC8zgMKPGBkg94qy" alt="" data-size="line"> Jinx</summary>

Temporarily reduces mob's armor and armor toughness by `25% * level`. Also reduces Luck by `level`

* **Source:** Crest of The End
  * **Potency:** I
  * **Duration:** 0:08 (when blocking an Axe attack)
  * **Notes:** ❌
* **Source:** Book of Jinx
  * **Potency:** I
  * **Duration:** 0:12
  * **Notes:** ❌

</details>

<details>

<summary><img src="/files/gcFAoMeMVVDZhXzRi4a1" alt="" data-size="line"> Prismatic Inferno</summary>

*Deals 1.5 fire damage every second plus double damage to undead mobs. Stacks with regular fire.*

* **Source:** Prismatic Punch
  * **Duration:** 0:03 (without Multishot), 0:05 (with Multishot)
  * **Notes:** ❌
* **Source:** Prismember
  * **Duration:** 0:03
  * **Notes:** +1 second per level of Fire Aspect

</details>

<details>

<summary><img src="/files/IDnO5IaVm1rKsodIe50P" alt="" data-size="line"> Frostburn</summary>

*Deals 1 damage every second, which is doubled against mobs vulnerable to frost. Doesn't get mitigated with Fire Resistance or armor.*

* **Source:** Frigid Harvester
  * **Duration:** 0:03
  * **Notes:** Only if the Frostburn ability has been unlocked
* **Source:** Nature's Wrath
  * **Duration:** 0:02
  * **Notes:**
    * 66% chance to apply
    * +0.35s duration per Spirit Upgrade
* **Source:** Blue End City Shulker
  * **Duration:** 0:04
  * **Notes:** ❌

</details>

<details>

<summary><img src="/files/h3XuQxZUIbi2GKB7lvBK" alt="" data-size="line"> Creative Shock (Unobtainable)</summary>

*Prevents placing and destroying blocks in Survival mode.*

* **Source:** End City Protective Crystal
  * **Duration:** inf (while active)
  * **Notes:** Effect goes away after 5 seconds if not near any Crystal

</details>

***

## Post-Empress

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre-Solar

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre-Giants

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre-Punky

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre- Space Event Horizon

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre-Asgard

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## Pre-Thunderlord

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

***

## True End

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>

<details>

<summary></summary>

</details>


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://wiki.coldmc.com/systems/other-stats/item-stats.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
