> For the complete documentation index, see [llms.txt](https://wiki.coldmc.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.coldmc.com/dim/the-void.md).

# The Void

The final realm. Everything ends here, and nothing in Yggdrasil stands above what lives in it.

The final realm. Everything ends here, and nothing in Yggdrasil stands above what lives in it.

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## Getting there

*Where does all void fish come from? From the Void obviously.* You can get here by Void Fishing up "The Null" and defeating it will give you a Null Cell which you can craft a Void Token to teleport into the void.

By going too close to the bottom bedrock layer during a bloodmoon, the bedrock becomes unstable and noclips you into the Void Dimension (Not the empty void)

You can alternatively craft a void token early-game by crafting Dark Essence from True Black.

You can also get here by a small chance when sleeping in the overworld and experiencing a "Nightmare Event".

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## Resources

Nightmare Ore, which yields Nightmare Fuel, according to the old records.

<details>

<summary>Nightmare Ore</summary>

Mine Requirement: Netherite Pickaxe or higher

Drops: Nightmare Fuel

Main Crafts: Nightmare Bar

Rarity: <mark style="color:yellow;">Legendary</mark>

</details>

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## Bosses

Something From The Void, then the four, Hexim, Mortos, Caeletus and Quinerus, each summoned in the Void with its totem.

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## Monsters

#### Void Creature

Rarity: Rare

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## Structures

#### A T0w3r

Rarity: Rare

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## Biomes

#### Void

Rarity: Rare

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## Portals

The old records tell of void fishing up the Null, of falling through unstable bedrock during a blood moon, and of nightmares while sleeping.
