> For the complete documentation index, see [llms.txt](https://wiki.coldmc.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.coldmc.com/dim/overworld/locations/quarnton.md).

# Quarnton

### Quarnton (Levels 28–40): The Crafting Capital

**Core Amenities**

Quarnton's four-pointed design emphasizes weapon specialization. The **Quartstone Codex Hall** is a four-pointed-star library with each point focusing on a weapon path (Blunt, Blade, Polearm, Ranged). **Keeper Mors** helps players understand philosophical differences between weapons. The **Fourwinds Obelisk** has four cardinal-direction teleportation paths with unique visual effects. The **Quadrant Vault** is four-chambered, with seasonal bonuses (items stored during their season gain +10% value).

**Signature District: Four-Forge Ward**

Four grand forges operated by master smiths represent weapon specialization:

* **Baldric's Blunt Forge**: Axes, hammers, mauls (high damage, slow attacks, crowd control focus)
* **Veridian's Blade Smithy**: Swords, daggers, curved blades (balanced damage/speed, DPS focus)
* **Haste's Polearm Yard**: Spears, halberds, glaives (high reach, coordination-focused)
* **Marksman's Bowyard**: Bows, crossbows, guns (ranged, tactical positioning)

Each forge sells weapon-specific upgrades and crafting materials. **Weapons have their own level progression separate from character level**, encouraging specialization and repeated farming.

**Unique NPC: Quadrant Arena Master Vexx**

Vexx operates the **Quadrant Arena**, a timed wave-based system with 15 waves (90 seconds each). Leaderboards reset seasonally. Top 100 players earn "Elite Fighter" titles, top 50 earn unique armor transmogs, top 10 earn cosmetic mounts. Personal-best rewards grant +1% bonus gold for 1 week per rank achieved, incentivizing repeated attempts.

**Surrounding Zones and Dungeons**

Quarnton's zones emphasize crafting material farming. **Metalwood Groves** (levels 28–35) have ore-rich trees and mineral deposits. Metal Treants, Ore Veins (harvestable objects), and Crystalline Beetles (ranged) reward ore and wood. **Molten Valleys** (levels 32–38) feature active volcanic zones with heat mechanics (players take damage standing still, must keep moving). Lava Elementals, Molten Golems, and Flame Sprites reward volcanic materials. **Forgemaster's Rift** (main dungeon, levels 35–40, 6 floors) ascends a volcanic mountain inside the earth. The final boss **Ancient Magma Titan** (400 HP) has a phase system alternating between **Lava Pool Phase** (stands in lava, high defense, low damage output) and **Rampage Phase** (mobile, massive damage, vulnerable). Drops include **Magma Plate** (level 38 armor, +15% fire damage output), **Crystallized Magma** (rare crafting material), and **Volcanic Crown** (cosmetic helm with flame effects).
