> For the complete documentation index, see [llms.txt](https://wiki.coldmc.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.coldmc.com/dim/overworld/locations/nonas.md).

# Nonas

### Endgame Ascension (Levels 82–120) <a href="#endgame-ascension-levels-82120" id="endgame-ascension-levels-82120"></a>

Endgame hubs transition to **world-ending content**. Hubs become preparation chambers for absolute final encounters. The progression feels mythic.

### Nonas (Levels 80–92): The Shadow City

**Core Amenities**

Nonas is dimly-lit, operating through shadows and secrets. The **Ninth Mirror Repository** records knowledge in mirrors rather than books. **Keeper Salus** oversees a **reputation system** where ethical choices affect standing. The **Nullstep Beacon** is nearly invisible in shadow; players attune once before it becomes accessible. The **Silent Reserve** requires stealth to enter; storage items generate no sound or magical aura.

**Signature District: Oathkeeper's Tower**

The **Ninth Mirror** is a massive scrying mirror where NPCs swear oaths. **Tower Master Kess** manages:

* Witnessing NPC oaths (binding their behavior)
* Oaths grant in-game bonuses if upheld
* Breaking oaths causes NPC hostility
* Players can swear oaths themselves, gaining buffs but risking penalties if broken

This creates **moral weight** and storytelling depth.

**Unique NPC: Respec Broker Valen**

**Valen** offers **free weekly respecs** if players complete **stealth contracts** (infiltrating locations, stealing items, gathering intelligence). Contracts are thematic and fun, not tedious. Successful completion grants bonus rewards.

This makes Nonas the **character rebuilding hub** for experimentation.

**Surrounding Zones and Dungeons**

**Shadow Woodlands** (levels 80–86) have darkness mechanics and stealth-based encounters. Shadow Wolves, Wraith Trees, and Void Spiders reward rare stealth materials. **The Umbral Abyss** (levels 84–91) descends into near-total darkness with only minimal light. Void Entities (nearly invisible), Darkness Manifestations (shapeshifting), and Nightmare Creatures teach advanced combat in limited visibility.

**The Void Oracle's Sanctum** (main dungeon, levels 87–92, 9 floors) is accessed only in darkness. The final boss **The Void Oracle** (700 HP) is incorporeal and uses **Shadow Clones** (creates 2-3 copies that must be individually targeted), **Void Rifts** (dimensional portals), and **Reality Tear** (massive AoE requiring group coordination). Drops include **Void-Touched Armor** (level 90, grants temporary invisibility once per 60 seconds), **Mirrors of Truth** (cosmetic items revealing hidden cosmetics), and **Oracle's Foresight** (gives players a "reroll" ability once per month).
